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Perry Rhodan: The Cosmic League box art
2007 Ranked #2,538

Perry Rhodan: The Cosmic League

Space trading game where merchants transport cargo and passengers between distant planets for profit. Investments can improve future routes, so every shipment must earn now while building a stronger position in the cosmic market.

Family Games Card Game Economic Bias Pick-up and Deliver

Players

2

Play time

Not listed

Age

10+

Complexity

1.96/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is set in the Perry Rhodan universe, a hugely popular German space-opera book series published since 1961. The term "kosmisch" means "cosmic"; "Hanse" refers to the Hanseatic League, a Medieval trade network in Northern Europe.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is set in the Perry Rhodan universe, a hugely popular German space-opera book series published since 1961. The term "kosmisch" means "cosmic"; "Hanse" refers to the Hanseatic League, a Medieval trade network in Northern Europe. In the american translation of the book series the phrase "Die Kosmische Hanse" was translated as "The Cosmic House". In this game the players take on the roles of traders who transport goods between planets. Occasionally one can carry also passengers, which bring additional profit. Players can invest in cargo space, transmitters, or faster drives to improve their spaceships. Heinrich Glumpler, the designer of the game, is a fan of Merchant of Venus, as you can see from this comment. The artwork is by Swen Papenbrock, one of the illustrators of the Perry Rhodan book series. This game is part of the Kosmos two-player series. Game Summary Place the 6 planet cards in a line. The goods cards are double-sided; randomize them, then place several on each planet grouped by type (but no more than 2/type/planet to start). Each has their own deck, shuffled; draw 5 card hand. The cards are mostly tech cards, which can give you ongoing power; or single-use cards (counter opponent's card by playing matching card yourself). Each player begins with one card in play. This card gives each player one container and one replenishment. One player decides whether to go first or choose on which planet both planets will start. The other player gets the other option. On one's turn a player may do these actions in any order: - Flight - Two Interventions (play cards that don't have the ? on them) - Take two Planetary Actions (load, unload, or buy an ? card) When a player unloads, the delivered cards are flipped over; any resulting matches are removed from game, slowly reducing the available loads and potentially ending the game! You win by getting reaching a target 70 VP. If all goods are removed, then most VP wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Heinrich Glumpler

Artists

1
Swen Papenbrock

Publishers

1
KOSMOS

Linked items

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