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Perikles box art
2006 Ranked #2,095

Perikles

Ancient Greek political strategy game where city-states elect leaders, send forces to war, and compete for prestige. Votes determine who commands each campaign, so every influence play must serve both the assembly and the battlefield.

Strategy Games Ancient Fighting Area Majority / Influence Open Drafting

Players

3-5

Play time

Not listed

Age

13+

Complexity

3.28/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Perikles is a game from Martin Wallace. Players assume the role of a noble family seeking to become the leader of one or more of 6 ancient Greek city-states.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Perikles is a game from Martin Wallace. Players assume the role of a noble family seeking to become the leader of one or more of 6 ancient Greek city-states. The game plays out in two phases: In the first, players vie for area control in each of the six states, which end in elections. Players who win the election in each state can then "control" that state's army. In the second phase, players use cards to move their armies to attack or defend one of seven battles (each tied to a state, and you can't attack your own!) that are up for grabs that round. The gameplay mechanic is straightforward, with elements drawn from other Euro-style wargames (especially Martin Wallace's Struggle of Empires). What makes Perikles unique is the smooth integration of the area control/voting phase and the military phase. From the back of the box: "Together the Greek City States had defeated the greatest power in the world, the Persians. Now, though, pride and envy have led them to fight amongst themselves in what we know today as the Peloponnesian War. Each player represents a powerful Greek family with political influence spread across the six major city states of ancient Greece. Players strive to become leaders of these cities, thus taking control of their military forces. With these forces players will aim to win glory on the battlefield."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
120 min
Age
13+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Martin Wallace

Artists

1
Peter Dennis

Publishers

1
Warfrog Games

Linked items

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