Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
After a day of pillaging ships and raiding harbors, pirates want a spicy meal. Collect the hottest dishes and put together your menu so that the crew rewards you with extra points.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
After a day of pillaging ships and raiding harbors, pirates want a spicy meal. Collect the hottest dishes and put together your menu so that the crew rewards you with extra points. In Peppers of the Caribbean, players either take cards or score cards on their turn, taking cards from the supply until they can play a set of three or four cards. Only one or two cards from these sets will be kept and score points at the end of the game, however, as the rest are "thrown overboard". By collecting certain cards in your score pile, you can also earn bonus cards. The player with the most points at the end of the game wins. —description from publisher