Table feel
Minestrone has a moderate level of direct confrontation and strategic depth. Players need to frequently interact with each other, but there is less emphasis on cooperation.
Players
2-4
Time
?-?
Age
6+
Weight
1.43
Rating
5.71
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Minestrone has a moderate level of direct confrontation and strategic depth. Players need to frequently interact with each other, but there is less emphasis on cooperation.
Minestrone offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability add to its replay value, while the player interaction score ensures engaging gameplay. Although it may take some time to learn, the overall replayability score for Minestrone is quite good.
Minestrone has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. The overall luck dependence is balanced, with a mix of luck and strategy determining the game outcome.
A simple set collection game of gathering minestrone soup ingredients and completing the recipe. This card game plays like Knizia's Trendy except that when recipe gets completed, other players have to dump their uncompleted recipe cards. The italian edition is renamed in Collection and published by Dal Negro, the vegetables is replaced by object like Portobello Merchant (books, stamps, ...)
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