ABG All Board Games
Minestrone box art

Minestrone

Players

2-4

Time

?-?

Age

6+

Weight

1.43

Rating

5.71

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Minestrone has a moderate level of direct confrontation and strategic depth. Players need to frequently interact with each other, but there is less emphasis on cooperation.

Replay value

Minestrone offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability add to its replay value, while the player interaction score ensures engaging gameplay. Although it may take some time to learn, the overall replayability score for Minestrone is quite good.

Luck profile

Minestrone has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. The overall luck dependence is balanced, with a mix of luck and strategy determining the game outcome.

Overview

A simple set collection game of gathering minestrone soup ingredients and completing the recipe. This card game plays like Knizia's Trendy except that when recipe gets completed, other players have to dump their uncompleted recipe cards. The italian edition is renamed in Collection and published by Dal Negro, the vegetables is replaced by object like Portobello Merchant (books, stamps, ...)

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

3
Luisa Cognetti Francesco Cognetti Leo Colovini

Artists

1
(Uncredited)

Publishers

2
Dal Negro Piatnik

Linked items

No linked items imported yet.