Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
In an adventure somewhere in south-pole, researchers run after their research source. Meanwhile, the known but never seem Yetitries to protect his penguins friends and hide hinself from the humans.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In an adventure somewhere in south-pole, researchers run after their research source. Meanwhile, the known but never seem Yetitries to protect his penguins friends and hide hinself from the humans. In a board full of obstacles the researchers will trry to get the penguins using retractilehands, fishing rods, fish baits and many shortcuts. Whoever is able to get the more valuable penguins will be the winner of the Mobel Prize of World Science From the publisher: "Em uma aventura em algum lugar no Polo Sul pesquisadores correm em busca de sua fonte de pesquisa. Enquanto isso o conhecido, porém nunca visto, Homem das Neves tenta proteger seus amigos pinguins e se esconder da presença de humanos. Em um tabuleiro cheio de obstáculos os pesquisadores tentarão pegar os pinguins usando mãos retráteis, varas de pescas, iscas de peixe, e muitos atalhos. Quem conseguir coletar os mais valiosos pinguins será o ganhador do prêmio Mobel da ciência mundial. De 02 a 04 jogadores. Componentes: 01 tabuleiro 32 fichas de pinguins 10 cartelas pinguins 04 personagens pesquisadores 01 personagem Homem das Neves 72 cartas 08 fichas jogada extra 04 fichas sorteio 01 saco plástico 05 bases plásticos 01 regra"