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Pega O Pinguim! box art
Rich game profile

Pega O Pinguim!

In an adventure somewhere in south-pole, researchers run after their research source. Meanwhile, the known but never seem Yetitries to protect his penguins friends and hide hinself from the humans. In a board full of obstacles the researchers will trry to get the penguins using r...

Players

2-4

Time

?-?

Age

8+

Weight

1.63

Rating

6.29

Should this hit the table?

Quick read before the metadata.

Moderate interaction

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate interaction

Replay value

The game pega o pinguim! has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds to the overall replay value. While it may take some time to learn, the game offers a rewarding and engaging experience.

Luck profile

Pega o Pinguim! has a low influence of luck. While there are random elements in the game, such as dice rolls and card draws, they do not predominantly determine the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In an adventure somewhere in south-pole, researchers run after their research source. Meanwhile, the known but never seem Yetitries to protect his penguins friends and hide hinself from the humans. In a board full of obstacles the researchers will trry to get the penguins using retractilehands, fishing rods, fish baits and many shortcuts. Whoever is able to get the more valuable penguins will be the winner of the Mobel Prize of World Science From the publisher: "Em uma aventura em algum lugar no Polo Sul pesquisadores correm em busca de sua fonte de pesquisa. Enquanto isso o conhecido, porém nunca visto, Homem das Neves tenta proteger seus amigos pinguins e se esconder da presença de humanos. Em um tabuleiro cheio de obstáculos os pesquisadores tentarão pegar os pinguins usando mãos retráteis, varas de pescas, iscas de peixe, e muitos atalhos. Quem conseguir coletar os mais valiosos pinguins será o ganhador do prêmio Mobel da ciência mundial. De 02 a 04 jogadores. Componentes: 01 tabuleiro 32 fichas de pinguins 10 cartelas pinguins 04 personagens pesquisadores 01 personagem Homem das Neves 72 cartas 08 fichas jogada extra 04 fichas sorteio 01 saco plástico 05 bases plásticos 01 regra"

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Commerce mapping

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Credits

People and publishers

Designers

2
Sérgio Halaban André Zatz

Artists

1
Alexandre Matos

Publishers

1
Game Office

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