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Pax Hispanica box art

Pax Hispanica

Players

1-5

Time

60-150

Age

14+

Weight

4

Rating

8.11

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Pax Hispanica offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While the easiness to learn score is below average, it still offers a manageable learning curve. Overall, Pax Hispanica has a strong replayability score of 7.82, making it a game that can be enjoyed multiple times.

Luck profile

Pax Hispanica has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Pax Hispanica strikes a good balance between luck and strategy.

Overview

You are a Spanish, English, French, Dutch, or Courish lad with a life goal to become a great courtier, emancipator, or pirate of the Caribbean. It’s the 17th century, so the decadent Spanish crown owns everything, the inquisition hears everyone, the black market is everywhere, and nowhere is safe from the pillaging of the buccaneers. You sail annually among the islands to transport, plunder, smuggle, or ambush boatloads of silver, pearls, gems, and priceless relics intended to finance the ambitions of the crown. This is an asymmetrical game of ship battles and treachery. The mechanics are similar to other Pax games, with a Tableau, Market, blind Auction, and 4 different career choices and victories. The future of the Spanish Main will be set by the choices you make. —description from the publisher

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Editions

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Credits

Designers

1
Phil Eklund

Artists

1
Anne Isaksson

Publishers

2
Ion Game Design Sierra Madre Games

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