Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
You are a Spanish, English, French, Dutch, or Courish lad with a life goal to become a great courtier, emancipator, or pirate of the Caribbean.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Rock-Paper-Scissors
Resolve choices through a circular set of strengths and weaknesses.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
You are a Spanish, English, French, Dutch, or Courish lad with a life goal to become a great courtier, emancipator, or pirate of the Caribbean. It’s the 17th century, so the decadent Spanish crown owns everything, the inquisition hears everyone, the black market is everywhere, and nowhere is safe from the pillaging of the buccaneers. You sail annually among the islands to transport, plunder, smuggle, or ambush boatloads of silver, pearls, gems, and priceless relics intended to finance the ambitions of the crown. This is an asymmetrical game of ship battles and treachery. The mechanics are similar to other Pax games, with a Tableau, Market, blind Auction, and 4 different career choices and victories. The future of the Spanish Main will be set by the choices you make. —description from the publisher