ABG All Board Games
Paradisio box art

Paradisio

Players

1-2

Time

?-?

Age

8+

Weight

1.4

Rating

6.10

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Paradisio offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a replayability score of 7.85.

Luck profile

Paradisio has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions, with luck playing a minor role in the overall game outcome.

Overview

In Sedici – Italian for "sixteen" – the sixteen game tiles are split randomly between the two players, with the pieces being placed face-up before each player. Each tile is different, with one being all white, another all black, and the other fourteen being some combination of black and white triangles. On a turn, the player chooses one of his tiles and adds to the grid. Each tile played (except for the first tile) must lie against the edge of a tile already in play with like colors being adjacent to one another – black against black, and white against white – and all of the tiles must fit inside an imaginary 4x4 grid. The first player who cannot legally play a tile loses. In Paradisio, a new version of Sedici that uses island and ocean imagery instead of black and white triangles, the first player to win three rounds wins the game. Both games come with rules for three levels of solitaire play. The goal in all three is to legally place the 16 tiles in a 4x4 square, with the advanced rules requiring you to have one or both colors connected into a single group.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Niek Neuwahl

Artists

2
Olivier Goupil Steffen Mühlhäuser

Publishers

2
FoxMind Steffen-Spiele