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Panzer Grenadier: Airborne box art
2001 Ranked #15,502

Panzer Grenadier: Airborne

A hex-and-counter wargame has American airborne and German forces maneuver platoons through post–D-Day Normandy combat. Command units activate troops to move, fire, and fight at close range, making battlefield coordination decisive.

Wargames Wargame World War II Hexagon Grid Modular Board

Players

2

Play time

Not listed

Age

12+

Complexity

2.62/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A Hex-and-Counter game that uses the Panzer Grenadier system. While the mechanics are the same as PG, it is a stand-alone game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A Hex-and-Counter game that uses the Panzer Grenadier system. While the mechanics are the same as PG, it is a stand-alone game. The game centers around platoon level combat that takes place in Normandy just after D-Day. The American player controls elements of the 101 Airborne while the German player controls the hardened Grenadiers. Infantry and Vehicle platoons are activated by Command Units. Activated units can then move, shoot and fight in close combat. Combat is resolved by the roll of one or two dice and table check. About 165 counters and 1 map board are included. The components have wonderful graphics. This game was re-released in a second edition as Panzer Grenadier: Airborne – Introductory Edition.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
120 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Michael Bennighof Brian L. Knipple

Publishers

1
Avalanche Press Ltd.