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Overlords: The Card Game box art
2013 Ranked #19,697

Overlords: The Card Game

This card-drafting set-collection game has overlords recruit monsters and hired hands to build the highest-scoring army. Only each army’s top card remains visible, while unique scoring and activated abilities reward careful recruiting and timing.

Card Game Fantasy Memory Open Drafting

Players

2-4

Play time

Not listed

Age

12+

Complexity

1.5/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The evil empire is divided. Amidst the chaos, several overlords emerge to claim rule over all by raising great armies of hellish creatures.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The evil empire is divided. Amidst the chaos, several overlords emerge to claim rule over all by raising great armies of hellish creatures. They all yearn for power but only one will emerge victorious. Overlords is a set collection, card drafting game for 2-4 players. Each turn, players recruit one card from their hand and then pass the rest of their hand to the player on their left. Every time a card is recruited, it goes into that player’s army pile. Only the top card is visible in each player’s army at any given time. There are two types of cards available in the game—Monster cards and Hired Hand cards. Each Monster card has a unique scoring mechanism. Players must recruit them wisely in order to maximize the amount of points of their army. Hired hand cards are placed separate from an army and, when activated, have special abilities that affect the game. The player who raises the most powerful army, wins! . Overlords easily plays under 20 minutes. The game is simple to teach, yet tough to master. There is even a 2 vs 2 option that allows for some interesting team play.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
12+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Bill Paterno

Artists

1
Jorge Pimentel

Publishers

1
Pass That Chit

Linked items

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