Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
You have been thrust into the world of airline booking, and tasked with managing competing airlines. You have to satisfy each passenger's different needs to score prestige for your airline.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Pattern Recognition
Identify recurring visual, spatial, or logical arrangements.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
You have been thrust into the world of airline booking, and tasked with managing competing airlines. You have to satisfy each passenger's different needs to score prestige for your airline. Book too few passengers, and you may not be able to fill your flight. Book too many, however, and some passengers will obviously be really unhappy. In a turn, you pick a passenger card with the orientation, quantity and type (colour) of passengers depicted on the card. You, then, seat the passengers onto the plane according to the passenger card. When any type of passenger runs out, the end game is triggered and points are counted and scored. Can you be the one who satisfies the most passengers and be the most prestigious airline?