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Orbital box art
2018 Ranked #10,798

Orbital

This spatial building game has players buy triangular building tiles and arrange a self-sustaining orbital station. Rejecting a tile leaves money behind, turning unwanted options into increasingly tempting bargains for later buyers.

City Building Puzzle Modular Board Tile Placement

Players

2-4

Play time

30-45 min

Age

8+

Complexity

1.86/5

Rating

6.99

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The year is 2073, and the effects of global warming have become critical. The poles are melting, and the sea level is raising.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The year is 2073, and the effects of global warming have become critical. The poles are melting, and the sea level is raising. There's only one solution: Look to the stars. With a new triangle-based building technology, orbital stations are a reality now... In Orbital, you design and build your own orbital station and make it as self-sustaining as possible. Your population will need houses, which will in turn need energy. Farms, gardens, facilities — there's a lot of elements to take into account. Get the buildings you need, and design the best station to be the winner! The game tiles are composed by 1 to 5 buildings in the shape of triangles. Players should try to buy the pieces that fit best from the ones available on the central board and try to arrange them on their station in the most profitable way possible. Depending on their size and the position on the board, pieces are more or less expensive to acquire. Also, players pay by leaving their money on the pieces they reject to try to get to the one they want. Take a piece everyone rejected, and you will get a lot of useful money! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–45 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Eloi Pujadas

Artists

1
Amelia Sales

Publishers

1
DMZ Games

Linked items

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