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Operation Shock Troop: The Israeli Counterstroke Against Syria, 1973 box art

Operation Shock Troop: The Israeli Counterstroke Against Syria, 1973

Players

2

Time

?-?

Age

12+

Weight

2.83

Rating

5.70

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

The game has a high level of direct confrontation with battles and competitive actions having immediate impact on opponents. There is also a good amount of strategic depth in terms of resource denial and strategic positioning. Players need to pay frequent attention to others' strategies and turns. However, the game does not emphasize much on cooperation.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to improve their strategies over time, discovering new tactics. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Operation Shock Troop: The Israeli Counterstroke Against Syria, 1973 is 5. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Operation Shock Troop: The Israeli Counterstroke Against Syria, 1973, is an operational level game depicting the Israeli offensive on the Golan Heights during the second half of the Yom Kippur War, 11 to 23 October 1973. Originally published in Strategy & Tactics magazine #168. From the game rule booklet, "The massive Syrian armored attack in the Golan Heights had finally been stopped, with tremendous equipment losses on both sides. The gallant but weary soldiers of the Israeli Defense Force (IDF) now prepared a daring invasion of Syria that could put them in artillery range of the enemy capital in a matter of days. Somehow, the IDF reformed the battered 7th Armored Brigade and the 21st Tank Division and sent them forward with the 20th Brigade's old Super Sherman tanks in support. Brilliant flanking maneuvers, a spirit of improvisation, and further reinforcements created a miniature blitzkrieg. Syrian troops and leaders alike panicked. The call went out for help from brother Arab nations. Only the timely arrival of the Iraqi 3rd Tank Division halted the advance of near Damascus. At that point, the United States put its forces on global nuclear alert to head off a Soviet para drop into Syria, and both superpowers proceeded to clamp down on their clients, ending the operation and with it the "Yom Kippur War."" Game Scale: Turn: 1-2 days (variable) Hex: 1.5 miles / 2.4 km Unit: Company to Battalion Game Inventory: One 22" X 34" mapsheet One countersheet (240 1/2" counters) One 12 page rules booklet 5 replacement counters were issued in S&T 171.

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