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Baor box art
1981 Ranked #8,253

Baor

A modern wargame has opposing forces contest the British Army of the Rhine sector during an imagined Third World War. Operations and friction points, variable turns, and air or nuclear rules model battlefield uncertainty.

Wargames Modern Warfare Wargame Hexagon Grid Magazine: Strategy & Tactics

Players

2

Play time

240-900 min

Age

12+

Complexity

2.93/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"BAOR - British Army of the Rhine - The Thin Red Line in the 1980's" is one of several games in the Central Front Series published by SPI in the 1980s. "BAOR" appeared in the September/October 1981 issue of Strategy & Tactics magazine #88.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"BAOR - British Army of the Rhine - The Thin Red Line in the 1980's" is one of several games in the Central Front Series published by SPI in the 1980s. "BAOR" appeared in the September/October 1981 issue of Strategy & Tactics magazine #88. Both the game and series depict the early days of World War III in West Germany. Combat is conducted at the company, battalion, and regiment level, with a map scale of 4 km per hex. The map covers the BAOR sector and includes the major West German cities of Hannover and Kassel. Fifth Corps uses a collection of mechanics, including "Operations Points" and "Friction Points", variable length game turns, and Zones of Control to simulate modern battlefield conditions. As with most modern warfare games, Fifth Corps includes rules for airpower, Airmobile operations, and nuclear/chemical warfare. The game contains two scenarios. "The Thin Red Line" is the campaign scenario, covering the first five days of the war in the BAOR sector. "The Race to the Weser" covers the first 60 hours of combat in the region between Hannover and Kassel.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
240–900 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Charles T. Kamps

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

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