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Onward To Venus box art
2014 Ranked #2,497

Onward To Venus

Solar-system empire game where Earth powers colonize worlds, exploit resources, and contend with local resistance. Expansion opens profitable new territories but creates more fronts to manage, so every settlement must support a wider imperial plan.

Strategy Games Comic Book / Strip Fighting Area Majority / Influence Events

Players

2-5

Play time

90-120 min

Age

13+

Complexity

2.6/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Onward to Venus is based on the Doctor Grordbort graphic novels from writer/artist Greg Broadmore, with those books being a parody of sorts of the British Empire in the late 19th century, but instead of the race for Africa, we now have the exploitation of the Solar System, which is populated by various natives who resent the Earthling settlers. The game Onward to Venus takes lots of artwork from the books and mixes it together to create an empire-building game set in the Solar System.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Onward to Venus is based on the Doctor Grordbort graphic novels from writer/artist Greg Broadmore, with those books being a parody of sorts of the British Empire in the late 19th century, but instead of the race for Africa, we now have the exploitation of the Solar System, which is populated by various natives who resent the Earthling settlers. The game Onward to Venus takes lots of artwork from the books and mixes it together to create an empire-building game set in the Solar System. The core rules are fairly straightforward, and a game can be completed in 90 minutes. The game is played over three turns; in each turn you whizz around the planets and moons claiming tiles. The tiles grant you cards, allow you to build a factory or mine, let you hunt strange beasts, or simply earn you some money. Other tiles allow you to attack other players or add to the crisis level on the planet/moon in question. You have to be careful with crisis tiles as if you let too many build up, bad stuff — Martian invasions, robot rebellions, space pirates, etc. — starts happening.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
90–120 min
Age
13+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Martin Wallace

Artists

1
Peter Dennis

Publishers

1
Treefrog Games

Linked items

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