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Oh, Pharaoh! box art
2004 Ranked #11,100

Oh, Pharaoh!

This pyramid-building card game has architects construct and evaluate valuable structures for points. Thieves and tax collectors disrupt rivals, while the pharaoh can block interference at a crucial moment.

Ancient Card Game Pattern Building Take That

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.48/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.9/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publisher: On behalf of the all-powerful pharaoh, the best architects of their time are building pyramids as burial grounds for the divine king. However, a battle between the master builders erupts: who constructs the biggest, most beautiful and magnificent pyramids?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publisher: On behalf of the all-powerful pharaoh, the best architects of their time are building pyramids as burial grounds for the divine king. However, a battle between the master builders erupts: who constructs the biggest, most beautiful and magnificent pyramids? Envy and conspiracy are the order of the day and thus the architects make life difficult for each other. Each player tries to erect as many high-quality pyramids as possible. The player whose turn it is receives a new building card. He then can swap cards with the other players. He or she may then lay down cards to a pyramid or continue building at a pyramid already in progress. A pyramid is created when it consists of at least two rows of cards on top of each other. Each row consists of building cards with the same number. The row on top always has fewer cards than the ones below. The result is a continuous row of numbers from top to bottom. When it's their turn, players have to decide if they want to have their pyramids evaluated. The cards will then be taken away and the number of points marked down. Apart from the building cards, there are "thieves" with whom one can steal cards out of other player's pyramids, "tax collectors" who steal hand held cards and the "pharaoh" who can prevent these actions from taking place!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Thilo Hutzler

Artists

1
Michael Menzel

Publishers

5
999 Games Kanga Games KOSMOS SimplyFun Überplay

Linked items

No published linked games yet.