Table feel
Oh Hell! has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.
Players
3-7
Time
?-?
Age
10+
Weight
1.72
Rating
6.84
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Oh Hell! has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.
Oh Hell! has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds some new content and gameplay elements, although not as impactful as desired. The game offers deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, providing a balance between depth and accessibility. Overall, Oh Hell! has a solid replayability score of 7.6, making it a game that can be enjoyed multiple times.
The final luck score for Oh Hell! is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Oh Hell! is a trick taking standard deck playing card game. The object is for each player to bid the number of tricks they think they can take from each hand, then to take exactly that many; no more and no fewer. Points are awarded only for making the bid exactly, and are deducted for missing the bid, either over or under. The hook is that at least one player will fail on each hand, because the total number of tricks bid by the players may not equal the number of tricks available on that hand. Also known as Oh Pshaw and Blackout. Similar but in board game form as: Canyon
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