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Luz box art
2014 Ranked #6,834

Luz

A trick-taking game in which players bid on their expected tricks and pursue their contracts with hidden card values. Everyone can see suits and order, but incomplete information forces careful inference and lets players disrupt each other’s bids.

Card Game Predictive Bid Trick-taking

Players

3-4

Play time

30-45 min

Age

10+

Complexity

2/5

Rating

7.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

User summary ??? (luz) is a trick taking game where players cannot see the cards they have.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

User summary ??? (luz) is a trick taking game where players cannot see the cards they have. In this game, you must hold your cards so that their face values can be seen to other players only. The colors (suits) of cards are painted on both sides, therefore suits are known to all players, and one of the other players sorts your cards by color first, then number in ascending order. But because not all cards are dealt to the players, you cannot have complete information of your cards. With such limited information, you bid for how many tricks you will win, and try to win that many tricks or to foil the contract another player made. Publisher's summary ?????????????????????????????????????????????????????????????????????? ??????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????????????? ????????????????????????????????????????????? ??????????????????????????????????????????????????????

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Category

1

Mechanism

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
30–45 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
?? ?? (Taiki Shinzawa)

Artists

2
?????? (Misaho Sugawara) Satoshi Takahata (?? ?)

Publishers

1
Korokorodou

Linked items

No published linked games yet.