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Ocean Labyrinth box art
2015 Ranked #10,544

Ocean Labyrinth

A shifting-maze game has explorers move through underwater tunnels to reach their hidden symbols and return home. Sliding a tile changes every route, while special sea creatures can remove movement, grant another turn, or force a reset.

Animals Maze Modular Board Point to Point Movement

Players

2-4

Play time

20-30 min

Age

7+

Complexity

1.14/5

Rating

6.58

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Ocean Labyrinth uses the same basic game play as Ravensburger's decades-old title The aMAZEing Labyrinth. Players try to move through a labyrinthine game board in order to reach a desired symbol shown on a game board tile that matches a hidden card held by this player.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Ocean Labyrinth uses the same basic game play as Ravensburger's decades-old title The aMAZEing Labyrinth. Players try to move through a labyrinthine game board in order to reach a desired symbol shown on a game board tile that matches a hidden card held by this player. The game board consists of a number of fixed tiles as well as rows and columns in which tiles can slide back and forth; these tiles show tunnels – T-shaped, straight, and otherwise – and a player can move his token only along the path as it exists on his turn. At the start of his turn, however, he takes the one tile on the side of the game board and pushes it into a row or column of his choice, shifting the tunnels and pushing out one tile that the next player will use. This player now moves his pawn, and if he reaches the desired symbol, he reveals the card, then looks at the next card in his stack to see what he wants to reach next turn. Once a player has revealed all of his cards, he needs to return to his starting corner. The first player to do this wins! To this basic game, Ocean Labyrinth adds an underwater theme and a twist: some tiles have special rules on their backsides. When a tile of this type is pushed out, a special rule is used for the next turn: Pufferfish: the current player is so scared from this fish that they lose their movement for the current turn. Diving scooter: you move more quickly: take an additional turn Oxygen tank: you don't have enough oxygen, so you must return your pawn to a freely chosen start tile.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20–30 min
Age
7+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Max J. Kobbert

Artists

1
Joachim Krause

Publishers

1
Ravensburger

Linked items

No published linked games yet.