Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the publisher: Bzzzz, bothersome flies are buzzing all around. Inviting landing pads are everywhere, but the flies only have eyes for the brown feasting pile of "fly candy".
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Modular Board
Build the play area from interchangeable sections that vary between games.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Read the full game description
From the publisher: Bzzzz, bothersome flies are buzzing all around. Inviting landing pads are everywhere, but the flies only have eyes for the brown feasting pile of "fly candy". Only the player who plays his cards correctly can quickly move ahead with his flies! But beware! No one is safe from the fly swatter, and some flies may have to return to the starting point just before they reach their final destination. User summary: In Fly Feast, each player tries to move his four flies from the starting space to the destination. The players take turns. Each turn, they first draw a card. This triggers some effect, which may apply a permanent special effect to a space. After drawing the card, the may move one of their flies one or two spaces. The first player to reach the destination with all of his flies wins the game.