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Fliegenschmaus box art
2015 Ranked #19,594

Fliegenschmaus

This racing card game has players move four flies from their start to the destination before anyone else. Drawn cards alter spaces with lasting effects, and the fly swatter can send a nearly finished fly back to the beginning.

Animals Children's Game Area Movement Modular Board

Players

2-4

Play time

15-20 min

Age

6+

Complexity

1.5/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the publisher: Bzzzz, bothersome flies are buzzing all around. Inviting landing pads are everywhere, but the flies only have eyes for the brown feasting pile of "fly candy".

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the publisher: Bzzzz, bothersome flies are buzzing all around. Inviting landing pads are everywhere, but the flies only have eyes for the brown feasting pile of "fly candy". Only the player who plays his cards correctly can quickly move ahead with his flies! But beware! No one is safe from the fly swatter, and some flies may have to return to the starting point just before they reach their final destination. User summary: In Fly Feast, each player tries to move his four flies from the starting space to the destination. The players take turns. Each turn, they first draw a card. This triggers some effect, which may apply a permanent special effect to a space. After drawing the card, the may move one of their flies one or two spaces. The first player to reach the destination with all of his flies wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–20 min
Age
6+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Dietmar Keusch

Artists

1
Kai Pannen

Publishers

1
HABA

Linked items

No published linked games yet.