Table feel
Moderate interaction
In a post-apocalyptic world, go on a quest for the Oasis, the last source of fresh water in a thousand miles’ radius. To reach your goal, you will have to draw, steal or fetch Travel cards and play them in front of you in descending order from your starting city Khalla #13 to the...
Players
2-4
Time
25-40
Age
10+
Weight
1.6
Rating
5.97
Should this hit the table?
Moderate interaction
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate interaction
Oasis New Hope has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game adapts well to different player counts. While it may take some time to learn, the depth it offers makes it worth the effort.
The final luck score for Oasis New Hope is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
In a post-apocalyptic world, go on a quest for the Oasis, the last source of fresh water in a thousand miles’ radius. To reach your goal, you will have to draw, steal or fetch Travel cards and play them in front of you in descending order from your starting city Khalla #13 to the Oasis #0. Beware traveler, you’re not the only one looking for this Eden ! Be efficient and mindful to keep others in check and control the game ! You can increase your chances of finding the Oasis first by recruiting powerful Companions and getting essential equipments. During your turn, you must choose only one of the five possible actions : Explore : Draw 2 cards. Recycle : Take 1 card from the Ruins. Travel : Play any number of Travel cards. Recruit : Play 1 Companion card from your hand or take 1 Companion card from the lair. Equip : Discard X cards to take 1 Equipment of cost X. Under certain circumstances, you can also play an additional Action to take the lead on your opponent. Being the first traveler to reach the OASIS #0 is the key to win this game! -description from publisher -FRANÇAIS- Dans ce jeu de course et d’affrontement sur un thème post-apocalyptique, vous incarnez un éclaireur se battant pour être le premier à atteindre l’Oasis, dernière source d’eau pure à des milliers de kilomètres à la ronde. Pour atteindre votre but, vous devrez récupérer des cartes Voyage de différentes manières pour les jouer devant vous dans l’ordre décroissant depuis votre cité de départ Khalla #13 jusqu’à l’Oasis #0. Mais attention ! Vos adversaires ont le même but que vous et vont tout faire pour vous empêcher d’atteindre votre destination ! Vous pourrez multiplier vos chances de trouver l’Oasis en premier en recrutant de puissants Compagnons et en vous procurant des équipements essentiels. À votre tour, vous devez effectuer une action obligatoire parmi les 5 proposées : Explorer : piocher 2 cartes. Recycler : récupérer 1 carte des Ruines. Voyager : poser des cartes Voyages. Recruter : jouer 1 carte Compagnon de votre main ou prenez 1 Compagnon du Repère. S'équiper : Défausser X cartes pour prendre un équipement coûtant X cartes. Si vous remplissez les bonnes conditions vous pourrez déclencher des actions supplémentaires pour prendre le lead sur vos adversaires. Le premier éclaireur à atteindre l’Oasis #0 remporte immédiatement la partie.
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