Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Each round, every player gets a hand of 8 cards, ranging from 1 to 50. Now the player has to predict how many points his tricks in this round will be worth.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Each round, every player gets a hand of 8 cards, ranging from 1 to 50. Now the player has to predict how many points his tricks in this round will be worth. A range can be selected (with some restrictions) - narrow ranges will yield more game points (hearts) than higher ones, if successful. Then the tricks are played out. Beginning with the player who collected the last trick, everybody plays a card. The highest numbered card wins the trick. Trick points are the number of goat heads on each card (1-5), *plus* the card number of the lowest card in the trick. At the end of the round, all players who predicted a correct gain game points (2-5, depending on the range selected). The game ends after several rounds (depending on player number). The player with the most game points wins.