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Novgorod box art

Novgorod

Players

2-4

Time

40-50

Age

10+

Weight

2

Rating

6.18

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Novgorod has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Novgorod has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.

Luck profile

Novgorod has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Novgorod, players build kontors (trading offices) in Hanseatic cities to ship goods and manufacture luxury products. These are necessary to fulfill missions that give you victory points and allow you to step forward on your career card. Balancing between building enough (but not too many) kontors, improving your ship, and figuring out the ideal ratio between earning money and collecting victory points is crucial. —description from the publisher

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Editions

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Credits

Designers

1
Stefan Risthaus

Artists

1
Fiore GmbH

Publishers

1
OSTIA Spiele

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