Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In the Middle Ages, Noli was a flourishing maritime town under the benevolent 'patronage' of the powerful republic of Genoa. This sun-baked fishing community has a rich history of independence, commerce, and competition.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Income
Receive recurring resources according to your position, assets, or development.
Race
Compete to reach a destination, threshold, or objective before opponents.
Events
Triggered events alter the shared state, rules, or available choices.
Memory
Remember previously revealed information, positions, or sequences.
Read the full game description
In the Middle Ages, Noli was a flourishing maritime town under the benevolent 'patronage' of the powerful republic of Genoa. This sun-baked fishing community has a rich history of independence, commerce, and competition. Every September, in order to determine the fishing rights for the following fishing season, the gozzi (typical Ligurian fishing boats) of the four districts of Burgu, Ciassa, Màina and Portellu run a regatta along a path of 1,600 meters, on fractions of 400 meters between the bouys. Not satisfied with this single form of competition, the merchant families of each district compete with each other to build tall red-brick towers as a display of their wealth. Their edifices to success give the town of Noli its distinctive look, though no merchant tower can hope to match the proud castle atop Monte Ursino, whose constant vigilance and defensive walls protect Noli from the raids of the Saracens and the assaults of envious neighbouring towns! Each game follows a series of rounds, in which players will secretly bid on four actions using coins. The player who bids highest in each action gains a bonus or gets one step closer to victory by building a floor of their tower. Between each bidding session players frantically roll dice in real time to simulate the famous Regata-dei-Reoni. The winner of the race gets to fish at the best spots, drawing from the best deck of fish cards, whereas other players must draw from worse decks with less fish. These cards can also have events such as "saracens attack!" and "Storm!" which shake up the game and set players back. If a player manages to build 6 tower floors, or have the most tower floors at the end of the game, they win! -description from publisher