Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Towards the end of the XIV Century, King D. João I ordered the construction of one of the most elegant Portuguese monasteries, the Monastery of Santa Maria da Vitória.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Towards the end of the XIV Century, King D. João I ordered the construction of one of the most elegant Portuguese monasteries, the Monastery of Santa Maria da Vitória. During the construction period numerous prestigious architects, master craftsmen, and apprentices came from all over Europe motivated by financial rewards, prestige, and, importantly, the pursuit of knowledge. In Moesteiro, players are architects in charge of teams of workers and master artisans and they compete for the glory of becoming the most prolific and important architect of their time. The game is played over five rounds. Once all dice have been placed players will perform actions in the order of the action areas, from I to V. After that each player will have an opportunity to help build the monastery. During the game Victory Points (VPs) can be earned from the King tiles, from the village and in helping to construct the monastery. At the end of the game VPs are earned for sets of different unused stonework and stained glass tiles, as well as for their position on the labour track. The winner is the player with most VPs. -description from designer