Table feel
Moesteiro has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.
Towards the end of the XIV Century, King D. João I ordered the construction of one of the most elegant Portuguese monasteries, the Monastery of Santa Maria da Vitória. During the construction period numerous prestigious architects, master craftsmen, and apprentices came from all...
Players
2-4
Time
30-60
Age
10+
Weight
2.67
Rating
6.94
Should this hit the table?
Moesteiro has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moesteiro has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.
Moesteiro has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the depth it offers makes it worth the investment.
Moesteiro has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game's overall luck dependence is balanced, with a mix of luck and strategy influencing the outcome. The final luck score for Moesteiro is 7, indicating that luck plays a minor role in determining the game's outcome.
Overview
Towards the end of the XIV Century, King D. João I ordered the construction of one of the most elegant Portuguese monasteries, the Monastery of Santa Maria da Vitória. During the construction period numerous prestigious architects, master craftsmen, and apprentices came from all over Europe motivated by financial rewards, prestige, and, importantly, the pursuit of knowledge. In Moesteiro, players are architects in charge of teams of workers and master artisans and they compete for the glory of becoming the most prolific and important architect of their time. The game is played over five rounds. Once all dice have been placed players will perform actions in the order of the action areas, from I to V. After that each player will have an opportunity to help build the monastery. During the game Victory Points (VPs) can be earned from the King tiles, from the village and in helping to construct the monastery. At the end of the game VPs are earned for sets of different unused stonework and stained glass tiles, as well as for their position on the labour track. The winner is the player with most VPs. -description from designer
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.