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No Thanks! box art
2004 Ranked #491

No Thanks!

Push-your-luck card game where players spend chips to avoid unwanted numbers or take a card and its growing pile of chips. Consecutive cards reduce your score, so every refusal weighs an immediate cost against a possible rescue later.

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Players

3-7

Play time

Not listed

Age

8+

Complexity

1.13/5

Rating

7.08

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.8/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

No Thanks! is a card game designed to be as simple as it is engaging.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

No Thanks! is a card game designed to be as simple as it is engaging. The rules are simple. Each turn, players have two options: play one of their chips to avoid picking up the current face-up card pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card However, the choices aren't so easy as players compete to have the lowest score at the end of the game. The deck of cards is numbered from 3 to 35, with each card counting for a number of points equal to its face value. Runs of two or more cards only count as the lowest value in the run - but nine cards are removed from the deck before starting, so be careful looking for connectors. Each chip is worth -1 point, but they can be even more valuable by allowing you to avoid drawing that unwanted card. The first versions of the game supported up to five players, but the German 2011 edition supports up to seven (simply by increasing the number of chips). This game was originally published in Germany in 2004 by Amigo as Geschenkt ...ist noch zu teuer!, meaning Even given as a gift, it is still too expensive!. Amigo's 2006 international edition, titled No Merci! (a delightful multi-lingual pun), had rules in several languages, including English. The game has subsequently been released in other countries under an assortment of names.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
3–7
Play time
20 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Thorsten Gimmler

Artists

3
Oliver Freudenreich Dennis Lohausen Atelier Löwentor

Publishers

1
AMIGO

Linked items

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