Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Can you escape Titan station? No Escape is a fast-paced, strategic maze-building tile game for 2-8 players.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Take That
Direct negative effects at selected opponents.
Read the full game description
Can you escape Titan station? No Escape is a fast-paced, strategic maze-building tile game for 2-8 players. Use actions against each other, Play Maze tiles to increase the maze for your opponents, and move using a creative dice system. A game takes approximately 30 minutes, and easy setup and take-down time makes it an ideal game for travel or family events. Be the first to find the escape pod. For everyone else, there is No Escape. Each turn players may play one action tile from their hand. They then must play one maze tile and attempt to extend a path another player is taking. Finally players roll the custom dice an move along their own path. The first player to make it out of the maze wins. Be strategic when placing dead ends to block your opponents, as every dead end will also give players advantages. Play your Action tiles when they'll provide you the greatest advantage, but hold onto them too long and you may be forced to discard them all. Every disadvantage can lead to a new advantage. Every bonus has it's counter. This is No Escape! —description from the designer