Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Puzzling and animal breeding: Designer Uwe Rosenberg is at his best! In New York Zoo, you are constructing an animal park.
Core mechanisms
Key systems that shape the decisions players make.
Rondel
Move around a circular action track that limits which actions are currently reachable.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Automatic Resource Growth
Resources increase automatically when defined rounds or conditions are reached.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Race
Compete to reach a destination, threshold, or objective before opponents.
Read the full game description
Puzzling and animal breeding: Designer Uwe Rosenberg is at his best! In New York Zoo, you are constructing an animal park. Build animal enclosures, introduce new animals and raise their offspring. The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible. —description from the publisher