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Navegador box art
2010 Ranked #299

Navegador

Navegador is an exploration and trading strategy game where players sail, found colonies, build industries, and gain privileges during the Age of Discovery. A rotating action wheel limits repeated choices, while endgame scoring rewards how well your achievements align with your privileges.

Strategy Games Economic Exploration Advantage Token Area Movement

Players

2-5

Play time

60-90 min

Age

12+

Complexity

3.08/5

Rating

7.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is inspired by the Portuguese Age of Discoveries in the 15th-16th century. Players take actions such as contracting men, acquiring ships and buildings, sailing the seas, establishing colonies in discovered lands, trading goods on the market, and getting privileges.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is inspired by the Portuguese Age of Discoveries in the 15th-16th century. Players take actions such as contracting men, acquiring ships and buildings, sailing the seas, establishing colonies in discovered lands, trading goods on the market, and getting privileges. Each player starts with only two ships and three workers and tries to expand his wealth. There are several undiscovered lands that allow players, once discovered, to found some colonies there. Colonies exist in different places where sugar, gold and spices are available and can be sold to the market to make some money. Money is used to build ships, erect buildings such as factories, shipyards and churches, and to get workers. Workers are necessary to found colonies or to acquire buildings and privileges, which exist in five categories and therefore encourage players to follow different strategies competing with each other. At the end of the game the player who is most successful in combining his privileges with his achievements (colonies, factories, discoveries, shipyards, and churches) is the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
60–90 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Mac Gerdts

Artists

2
Marina Fahrenbach Mac Gerdts

Publishers

1
PD-Verlag

Linked items

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