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Musket & Pike: Tactical Combat, 1550-1680 box art
1973 Ranked #12,198

Musket & Pike: Tactical Combat, 1550-1680

Historical tactics game has commanders refight European battles from the era of muskets and pikes. Scenario forces move and fight across maps to explore the warfare before the socket bayonet.

Wargames Pike and Shot Wargame Hexagon Grid History: Age of Kings

Players

2

Play time

Not listed

Age

12+

Complexity

2.15/5

Rating

6.67

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

“Musket and Pike is a simulation of the art of warfare in Europe from the introduction of manageable individual-man firearms to the introduction of the socket bayonet in the late Seventeenth Century.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

“Musket and Pike is a simulation of the art of warfare in Europe from the introduction of manageable individual-man firearms to the introduction of the socket bayonet in the late Seventeenth Century. The game presents the tactics and possible results of many of these battles during this period. These battles are shown as scenarios giving a mix of units which are moved and engage in combat on the mapsheet.” --from the Introduction of Musket & Pike Contents one 22" by 29" mapsheet one set of game rules 400 die-cut counters one box one die Scenarios Included Mookerhyde -- 14 April 1574 Coutras 20 -- October 1587 Nieuport -- 2 July 1600 White Mountain -- 8 November 1620 Fleurus -- 29 August 1622 Breitenfeld -- 17 September 1632 Lutzen -- 16 November 1632 Nordlingen -- 6 September 1634 Dunkirk Dunes -- 3 June 1658 Brentford -- 12 November 1642 Grantham -- 13 May 1643 Staverton -- 4 July 1643 Marston Moor -- 1 July 1644 Aberdeen -- 15 September 1644 Naseby -- 14 June 1645 Dunbar -- 3 September 1650 Szentgotthard -- 1 August 1664 Killiecrankie -- 27 July 1689

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
John Young

Artists

2
Manfred F. Milkuhn Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

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