Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
No brakes. No speed limits.
Core mechanisms
Key systems that shape the decisions players make.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Catch the Leader
Rules give trailing players tools to slow or challenge the current leader.
Race
Compete to reach a destination, threshold, or objective before opponents.
Read the full game description
No brakes. No speed limits. Just husky racing at its most extreme. Gordon and Fraser Lamont say that Snow Tails was their favorite design of the past decade, so in celebration they've decided to revisit husky racing with Mush! Mush! - Snow Tails 2, a fast-playing follow up to Snow Tails that allows you to dive in for a single race or compete over a three-route championship—the choice is yours! Mush! Mush! includes a massive oversized board with multiple tracks on both sides, new bonus movement, four polyresin buildings, proper scale model trees with bases, no brakes (as advertised above!) and less math, and gameplay that fits up to eight at the table—you and seven losers. Now hop on the sled and get moving!