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Murder In Greenrock: Village Hotel box art
2009 Ranked #16,293

Murder In Greenrock: Village Hotel

A murder-investigation game has players acquire, hide, publish, trade, or steal clues to identify each case’s culprit. Limited card space and secret clue values create tension over what to reveal before the case history settles the score.

Deduction Murder/Mystery Traitor Game Hand Management

Players

2-4

Play time

Not listed

Age

12+

Complexity

1.75/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The game consists of 15 different murder cases which have to be solved by the players. Each case has 27 clue cards which can be acquired and either hidden or published by the player who holds them.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The game consists of 15 different murder cases which have to be solved by the players. Each case has 27 clue cards which can be acquired and either hidden or published by the player who holds them. The clues have different values, but only the player who holds a card knows that value. Each player's card rack can only hold three cards, but cards can also be swapped or stolen. At the end of each turn, a player can make a guess who the murderer is. When one player's pawn reaches a certain position on the game board, the case history is revealed and the players receive points for their guesses and their clue cards. Each of the 15 cases can only be played once by a given group. (User summary by HilkMAN)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Arthur Tebbe

Artists

1
(Uncredited)

Publishers

1
Jumbo

Linked items

No published linked games yet.