ABG All Board Games
Mr. Lincoln's War: Army Of The Potomac box art

Mr. Lincoln's War: Army Of The Potomac

Players

1-2

Time

?-?

Age

12+

Weight

3.2

Rating

6.36

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

Mr. Lincoln's War: Army of the Potomac has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Mr. Lincoln's War: Army of the Potomac is 7, indicating a moderate influence of luck on the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the contents: Mr. Lincoln's War is an historical game which captures the epic struggle of the American Civil War. Mr. Lincoln's War is organized into two games, the Army of the Tennessee, which deals with the western theater, and The Army of the Potomac, which deals with the war in Virginia. Each game has four short campaign scenarios that recreate the maneuvers and battles of Shiloh, Gettysburg, Atlanta and other monumental Civil War contests. A grand campaign scenario enabling the players to fight the war in the West or East is provided with each game. Both games may be combined for a grand campaign game that simulates the entire Civil War on both fronts. Each game contains the following components: 1) One 22' x 28' mapboard covering the eastern or western portion of the United States. 2) 400 die-cut playing pieces. 3) A rules booklet. 4) A scenario booklet. 5) One player-aid and leader display card. Each hex represents about 12 miles. Each strength point represents approximately 2,500 men. Turns are monthly, except for the winter turns (November to February), which are bi-monthly. Additional information: Game features alternating player turns including interception movement by the non-phasing player, leaders required to move infantry, special rules for naval and amphibious operations, supply, railroad construction and repairs, a combat system featuring morale and leadership and a campaign game combining both the Potomac and the Tennessee games. The campaign game also adds politics and production to the mix.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Mark McLaughlin

Artists

1
Rodger B. MacGowan

Publishers

1
3W (World Wide Wargames)

Linked items

No linked items imported yet.