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Montana box art
2017 Ranked #2,666

Montana

Frontier settlement game where pioneers recruit workers, deliver goods, and establish towns across nineteenth-century Montana. Demand and placement both matter, so every caravan decision must supply the right settlement while claiming the most useful territory.

Family Games American West City Building Auction/Bidding Set Collection

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.26/5

Rating

6.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Halfway through the 19th century, the first permanent settlements appeared in Montana.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Halfway through the 19th century, the first permanent settlements appeared in Montana. After this, many fortune seekers traveled to this region with their caravans in search of work in order to build a better future for themselves — and there is an abundance of work as in the mountains precious metals are to be found and on the fields a lot of manpower is required. Meanwhile, the number of settlements is growing and the demand for goods is rising. Recruit the right workers, deliver goods on time, and choose your settlements tactically. Only then you will have the biggest chance of winning Montana. In more detail, on each turn players choose one of these three actions: Recruit: Use the spinner to get new workers. Work: Send your workers to one of the different locations to get resources or money. Build: Spend your resources to build new settlements. The first player to build all of their settlements wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Rüdiger Dorn

Artists

2
Klemens Franz Anthony Wolff

Publishers

1
White Goblin Games

Linked items

No published linked games yet.