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Monopoly: Tropical Tycoon Dvd Game box art
2007 Ranked #17,120

Monopoly: Tropical Tycoon Dvd Game

A property-development economic game where players build island businesses and gather the most fortune tokens before the end. DVD-driven events, individual jobs, and weather-sensitive properties make rents and values volatile throughout the game.

Family Games Economic Electronic Auction/Bidding Roll / Spin and Move

Players

3-5

Play time

Not listed

Age

8+

Complexity

2/5

Rating

5.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.5/5

Scales well

Strategic depth 3.8/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tropical Tycoon is a modified version of Monopoly that incorporates new rules, new pieces, and new winning conditions. It uses a DVD (required) to generate random events.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tropical Tycoon is a modified version of Monopoly that incorporates new rules, new pieces, and new winning conditions. It uses a DVD (required) to generate random events. New additions include: Players have Jobs that give individual advantages. In addition to beach houses (houses) and resorts (hotels), properties can be developed with Casinos, Parks, Restaurants, and Piers. The rent for the Casino is pure luck, but sometimes the owner has to pay out to the visitor. Parks don't garner much rent, and what rent they gather is based on the weather, which can change with every Chance or Community Chest event (the Park's main benefit is its worth in Fortune Tokens at game end: A Park on Gentle Sands is the equivalent of four million dollars cash at the end of the game). Piers' rent depends not only on the weather, but also the presence or absence of a cruise ship, which is also affected by the card events. Finally, Restaurants' rent is dependent upon the neighboring property improvements. There are very few of these developments, though, so the competition for them can be fierce! Although the basic board layout is the same as a standard Monopoly board, there are no Chance and Community Chest cards; when a player lands on one of those two spots, the DVD determines what happens. One of the dice has a TV symbol in place of the 1-pip; when the TV is rolled, a News Broadcast is played on the DVD, which triggers a random event (much like Chance or Community Chest). Players collect Fortune Tokens (and earn them at the end of the game through their cash and property holdings). Play ends when one player goes bankrupt (or, alternately, whenever the players decide to stop). The player with the most Fortune Tokens at the end of the game wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
180 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Rob Daviau

Publishers

3
Hasbro Imagination Games Parker Brothers

Linked items

No published linked games yet.