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Monopoly City box art
2009 Ranked #22,984

Monopoly City

Players acquire properties and build residential or industrial structures in a property-development game, trying to create a winning city. Hazards can wreck unprotected development, while industrial protection costs more and forces investment tradeoffs.

Family Games City Building Economic Auction/Bidding Roll / Spin and Move

Players

2-6

Play time

Not listed

Age

8+

Complexity

2.09/5

Rating

5.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game. You start with more money than usual, which gives you the idea you will last longer (with a bit of luck maybe). The fact that now you can build right away when you bought a property, gives so much dynamic to the game. No more waiting until you have the whole set, or not having the set because one player refuses to trade. Even with a couple of single properties you can win the game. But not so fast. Everybody wants to win of course. And with the 80 extra buildings they added to the game, nothing was ever so uncertain. On every property you can build residential or industrial buildings. The first is not protected against negative buildings (hazards) and requires positive buildings otherwise the property becomes worthless. The industrial buildings on the other hand are protected but they cost twice as much! So you will have to make choice. And the added electronic device will, besides timing deals, always indicate how many buildings you can exactly make. There is also no community chest anymore, only chance. But they have changed the content of the cards which makes the game less predictable and more fun to play- watch your buildings being crushed because of an earthquake or not getting your rent because a player evades the number thrown with the dice. Besides these changes, there are many more twists to the game which I will not reveal here but be sure that they all add to the greatness that once was and that now has even become better. Monopoly City made its first public appearance at the Nuremberg Toy Fair 2009.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
75 min
Age
8+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

1
(Uncredited)

Publishers

4
Hasbro Korea Boardgames Parker Brothers Parker Spiele

Linked items

No published linked games yet.