Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Set Collection
Gather related items that become more valuable when scored together.
Trading
Exchange resources, assets, or promises with other players.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game. You start with more money than usual, which gives you the idea you will last longer (with a bit of luck maybe). The fact that now you can build right away when you bought a property, gives so much dynamic to the game. No more waiting until you have the whole set, or not having the set because one player refuses to trade. Even with a couple of single properties you can win the game. But not so fast. Everybody wants to win of course. And with the 80 extra buildings they added to the game, nothing was ever so uncertain. On every property you can build residential or industrial buildings. The first is not protected against negative buildings (hazards) and requires positive buildings otherwise the property becomes worthless. The industrial buildings on the other hand are protected but they cost twice as much! So you will have to make choice. And the added electronic device will, besides timing deals, always indicate how many buildings you can exactly make. There is also no community chest anymore, only chance. But they have changed the content of the cards which makes the game less predictable and more fun to play- watch your buildings being crushed because of an earthquake or not getting your rent because a player evades the number thrown with the dice. Besides these changes, there are many more twists to the game which I will not reveal here but be sure that they all add to the greatness that once was and that now has even become better. Monopoly City made its first public appearance at the Nuremberg Toy Fair 2009.