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Micropolis box art
2018 Ranked #2,412

Micropolis

Ant-colony tile game where players build a growing nest, recruit workers, and satisfy the needs of the queen. Each tile must connect efficiently, so every addition must expand the colony without creating dead space.

Family Games Animals Territory Building Open Drafting Set Collection

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.78/5

Rating

6.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gather your ants in Micropolis, and send them through the anthill to do your bidding. What do you want?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gather your ants in Micropolis, and send them through the anthill to do your bidding. What do you want? Fruit? Warriors? A queen? Even more ants?! Each player starts with a central location that will be surrounded by ten tiles over the course of the game, with the tiles being connected by a series of tunnels. Over ten rounds, players draft tiles one at a time, with the player with the largest army going first. They can take the first tile in line, or place an ant on each tile they want to pass to get to something better. The tiles have various roles on them: Queens who if alone can improve their space; Nannies who give you extra ant soldiers; Architects who let you take any tile for free; Warriors who attack the first player; Generals who manage the movement of your ant soldiers; and Fruit gatherers who collect fruits, which score based on the variety you have. Ants at the end of the game are worth one point each, and whoever has the largest army earns an additional 5 points.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

2
Bruno Cathala Charles Chevallier

Artists

1
Camille Chaussy

Publishers

1
Matagot

Linked items

No published linked games yet.