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Micro Space Empire box art
2011 Ranked #11,841

Micro Space Empire

Solo space-conquest game has a ruler conquer systems, gather resources, strengthen forces, and research technology for points. Revolts and invasions threaten expansion, so survival matters as much as growth.

Wargames Print & Play Science Fiction Dice Rolling Mechanism: 4X

Players

1-2

Play time

Not listed

Age

?+

Complexity

1.22/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Micro Space Empire is a short “express” type game for one player. It was an entry in the QPnP (Quick Print and Play) contest; it is designed to be portable and easily constructed (less than 20 cards to print, plus a player mat).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Micro Space Empire is a short “express” type game for one player. It was an entry in the QPnP (Quick Print and Play) contest; it is designed to be portable and easily constructed (less than 20 cards to print, plus a player mat). The player is the ruler of a single solar system. There are ten other systems available to conquer and each system has its resistance to conquest and can provide resources to your expanding Empire. Resources are used to enhance your military and research new technologies. However, creating a vast interstellar Empire is not without its challenges; events such as revolts and invasions can pose obstacles to your rule. The object is to survive and accumulate as many victory points as possible before time runs out.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Play time
10 min
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Robert Bartelli

Publishers

1
(Web published)