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Mechaton: Giant Fighty Robots box art
2006 Ranked #16,658

Mechaton: Giant Fighty Robots

A customizable robot-combat game has players build mechs, equip them, destroy rivals, and control stations for points. A doomsday clock ends the battle, so the highest score when time expires wins.

Thematic Games Fighting Miniatures Point to Point Movement Variable Player Powers

Players

2-5

Play time

Not listed

Age

12+

Complexity

2.17/5

Rating

6.98

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

What could be more fun than using your giant robots to smash your opponents? How about building them out of Lego first?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

What could be more fun than using your giant robots to smash your opponents? How about building them out of Lego first? Build "naked mechs" using the Lego patterns in the rules, then outfit them with weaponry and enhancement packages. Add a little terrain and some base stations, then start the fight. At the start of your match, the "Doomsday Clock" is set which determines the end of the match. Destroy other mechs and fight for control over stations to earn points. Top score when the clock hits zero wins! The rules (available from Lumpley's site or in the printed GenCon 2006 Edition) include a great parts list and references for the pieces you'll need to get started. Aside for the obvious need to supply your own Lego (or compatible) blocks, the game calls for the players to provide a number of six-sided dice in a number of colors, a red and a green d8, a d10 "Initiative Die", and a d12 or d20 to act as the "Doomsday Clock." I DO TO YOU NOW THE ENORMOUS HURT!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
120 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
D. Vincent Baker

Artists

4
Emilee Denich Richmont Gan Soren Roberts Lester Ward

Publishers

1
Lumpley Games