Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
When cats arrived in New Zealand in 1640, the Maori Spirits found this animal exceptional. The secret of his nine lives stoked envy.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
When cats arrived in New Zealand in 1640, the Maori Spirits found this animal exceptional. The secret of his nine lives stoked envy. Cats need to become mighty warriors to preserve it. Attacking, defending and strengthening your ranks become the only way to win the game. At your turn you can : play a card on a new place (four places max.) reinforce a place by playing the same card or a combination to make a total of nine and create a mauw attack an other player with a warrior or a spirit At the end of each turn, players must have four cards or take cards to have four. The game finishes when a player have three mauw in three columns/places. —user summary