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Matchi box art

Matchi

Players

2

Time

15-30

Age

8+

Weight

1

Rating

5.97

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 3.9

Scales well

Strategy 4.6

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Matchi has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics. With good scalability and moderate easiness to learn, Matchi has a solid replayability score of 7.9.

Luck profile

The final luck score for Matchi is 5.67, indicating a balanced mix of luck and strategy. The game has a low randomness impact, with random elements playing a minimal role in determining the outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning, which further reduces the influence of luck. Overall, the game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Matchi is beautifully adorned, simple, 2 player game that is easy to learn, yet flexible in it's strategic options. It's engaging enough for serious players, or casual enough to enjoy while having a conversation with a friend. Not to mention, it's a superb way to pass the time during the current lock-down. The game is presented in a classic Moroccan style lending an air of timelessness to it. It's perfect for seasoned board game players and for new-comers alike. We especially like that it does not take up a lot of room on the table, so it makes a perfect coffee date companion. The game comes with 8 full colour hexagon tiles, 6 dice, 4 blue player markers, 4 gold player markers, an instruction booklet (with a thank you page for backers!) and a beautifully presented box that it sure to catch the eye. The object of the game is to be the first player to get all four of their player markers into the center tile. Players roll dice, and use the dice to perform 1 of 3 actions. The actions include placing a player marker on the board, moving a player marker, and attacking an opponents player marker. While the mechanics are fairly simple, it still allows for several strategic choices throughout the game, but not so many that you end up with decision paralysis. The game runs between 15-20 minutes each and is suitable for ages 8 and older. —description from the designer

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Credits

Designers

1
Kyle Davis

Artists

1
Kyle Davis

Publishers

2
(Self-Published) Kyle Davis Games

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