Table feel
Moderate level of direct confrontation and strategic depth, with frequent interaction among players. Limited emphasis on cooperation.
Players
2-6
Time
?-?
Age
6+
Weight
1.13
Rating
5.79
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with frequent interaction among players. Limited emphasis on cooperation.
maask has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.
Maask has a moderate level of luck involved. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Maask provides a good balance between luck and player agency.
An all-wooden game from the makers of Gobblet. Find the most jewels hidden in the branches of the crown, and you will rule Maaskland. There are 12 identical branches, with colored jewels hidden underneath them. When you roll the dice you pick up two branches, trying to reveal the colors that were rolled on the dice. If you pick the right branches, they are yours. Remember where each color of jewel is in the circle. Remember which jewels your opponents won, too, and you can steal them. High quality pieces, good for children and adults.
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