Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
The Game that only the smartest player will get revive! The Great Dark Magician has arrive to the cemetery to restore the live to one of the dead players and turn them on into their faithful subdit. The thing that doesn't expected it's that everyone on this place wants to abuse t...
Players
3-6
Time
?-?
Age
10+
Weight
1
Rating
6.28
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Los Muertos No Hablan has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.
Los Muertos No Hablan has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Los Muertos No Hablan offers a good balance between luck and player agency.
Overview
The Game that only the smartest player will get revive! The Great Dark Magician has arrive to the cemetery to restore the live to one of the dead players and turn them on into their faithful subdit. The thing that doesn't expected it's that everyone on this place wants to abuse this opportunity. GAME GOAL Be the first reaching 10 lives on your game character sheet. It's only way to revive and be the loyal subdit of The Great Dark Magician. When you collect the first six lives, you can't lose them because there are protected, although until you reach 10... You won't have won! THE CARDS There are three cards decks (action, interruption and words). Each one have different functions in the game: Action Cards: They are used to steal, interchange and earn lives during the game. Interruption Cards: They are used during the opponents turn to bother your friends. Words Cards: They are the forbidden words, every player can use it in their turn. If the other players said during the game your forbidden word you earn one live and... be careful! Because you can't say the forbidden words of your opponents. You know... The dead don't talk! —description from the publisher
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