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The Lord Of The Rings: Combat Hex Tradeable Miniatures Game box art
2003 Ranked #8,078

The Lord Of The Rings: Combat Hex Tradeable Miniatures Game

A tactical miniatures game has players command Middle-earth warriors to destroy the One Ring or claim its power. Alternating action phases lead into combat where fallen warriors still strike back before removal.

Customizable Games Collectible Components Fantasy Action Points Authors: J.R.R. Tolkien

Players

2

Play time

Not listed

Age

13+

Complexity

2.41/5

Rating

6.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Take command of the Legions of Middle-earth with the LoTR: TMG.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Take command of the Legions of Middle-earth with the LoTR: TMG. Destroy the One Ring or claim its terrible power for your own in this fast paced game that uses expertly pre-painted miniatures, and the intuitive Combat Hex rules system to deliver the excitement of the Lord of the Rings movies right out of the box. A brief rundown on how the game plays: There are 4 phases in every turn. Each turn starts with the Strategy phase, where players roll to determine who is the attacker and who is the defender for that turn. The player that rolls the highest can choose to be either. The next phase is the attacker’s Action phase. In this phase, each of the attacker’s warriors can take one action. A warrior can move, shoot or do nothing as its action. Once the attacker is finished with all of his or her actions, the defender now gets their action phase. The final phase is the Combat phase. This is when your warriors fight. Warriors killed in this phase aren’t removed until the very end, so they will at least get to fight back if they are struck down.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
13+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

2
David Freeman Ryan Miller

Artists

1
(Uncredited)

Publishers

1
Sabertooth Games

Linked items

No published linked games yet.