Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Lord of the P.I.G.S. is a fast-paced multiplayer economy simulation game set in the fictional Republic of Meridia, a melting pot of southern European countries.
Core mechanisms
Key systems that shape the decisions players make.
Voting
Players collectively approve, reject, or select an outcome through votes.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
The Lord of the P.I.G.S. is a fast-paced multiplayer economy simulation game set in the fictional Republic of Meridia, a melting pot of southern European countries. You and your friends take the role of Meridia's leaders and vie for economic supremacy through presentation meetings, voting sessions, public opinion polls, unexpected events, and widespread backstabbing. The Lord of the P.I.G.S. is a game for 2 to 4 players and takes up to 30 minutes to complete. Each takes up the role of one of the economy's pillars: President of the Republic, Chief Banker, Corporate Director and Energy Tycoon. Each pillar, or Actor, has an associated score, that represents its economic interests. There's a fifth Actor called Social Stability, non playable, that represents the interests of the People. The goal of each player is to be the 1st to raise his/her score to 10, winning the game. To reach this goal, they will have to submit and vote Actions that will influence the economy, and thus their scores. But beware! If the score of Social Stability falls to 0 there will be a Revolution, and the player with the lower score wins the game.