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Lonato box art

Lonato

Players

1-2

Time

?-?

Age

12+

Weight

2.57

Rating

6.75

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Lonato has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Lonato offers a high degree of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Lonato has a strong replayability score of 7.8.

Luck profile

Lonato has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Lonato is a self-contained module covering the battles of Lonato, July 31 - August 4, 1796, using the downloadable rules for the Triumph and Glory (T&G) system, part of GMT Games' "Gameplayer's Series" which has playability as its main objective. The game scale is 75 minutes per turn. Each hex is 325 yards across. Each strength point is approximately 200 men for infantry, 150 men for cavalry and 4 guns for artillery. The game uses the activation marker mechanic to create uncertainty in initiative. This module appeared as part of RBM's C3i Magazine Nr 14, having Frederic Bey design the game with Richard Berg's (T&G) rule system. Thereafter Frederic created his own, adjusted and Richard approved rule system called "Jours de Gloire" Series (JdG), which can be downloaded from Frederic's homepage (http://www.fredbey.com/telechargements_en.html). There are also rules to "transfer" the JdG-rules into playability and for "Lonato". SYSTEM: "Triumph & Glory" AND "Jours de Gloire" Series (JdG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.

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Editions

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Credits

Designers

1
Frédéric Bey

Artists

2
Pascal Da Silva Rodger B. MacGowan

Publishers

2
GMT Games RBM Studio

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