Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Lodz 1914: First Blitzkrieg" is an operational wargame simulation of the clash between German and Russian armies in Poland during November and December of 1914. The game is intended for two players, one taking each side, but is suited for team or solitaire play as well.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
"Lodz 1914: First Blitzkrieg" is an operational wargame simulation of the clash between German and Russian armies in Poland during November and December of 1914. The game is intended for two players, one taking each side, but is suited for team or solitaire play as well. The German side represents the forces of 9th Army, and the Russian side represents the forces of Northwest Front. Lodz 1914 is a detailed study of this battle presenting a realistic combat system, Army, Corps, and Division HQs, artillery, engineers, reserve movement, reconnaissance and more. A wargame very mobile and giving both sides enough opportunities for attack and defend.