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Lewis & Clark: The Expedition box art
2013 Ranked #276

Lewis & Clark: The Expedition

Lewis & Clark: The Expedition is a hand-building race where explorers manage a growing crew and resources to reach the Pacific first. Cards must be paired to activate them, and adding helpful characters also slows how quickly your deck cycles.

Strategy Games American West Exploration Action Retrieval Deck, Bag, and Pool Building

Players

1-5

Play time

Not listed

Age

14+

Complexity

3.33/5

Rating

7.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita. Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance. Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new "handbuilding" mechanism fits strongly with the historical background. Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players' positions are crucial.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–4
Play time
120 min
Age
14+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Cédrick Chaboussit

Artists

1
Vincent Dutrait

Publishers

1
Ludonaute

Linked items

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