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Letters From Whitechapel box art
2011 Ranked #362

Letters From Whitechapel

A hidden-movement deduction game where detectives cooperate to catch a secret Jack the Ripper. The killer must navigate Whitechapel unseen, turning patrols and clues into a tense pursuit.

Strategy Games Bluffing Deduction Hidden Movement Memory

Players

2-6

Play time

Not listed

Age

14+

Complexity

2.64/5

Rating

7.35

Not enough signal Highly interactive Not enough signal

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Interaction 3.8/5

Highly interactive

See all 5 specifications

How it plays

How does it play?

Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner. The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner. The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel's streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
90 min
Age
14+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Gabriele Mari Gianluca Santopietro

Artists

1
Gianluca Santopietro

Publishers

2
Nexus Editrice Sir Chester Cobblepot