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Lemonade Stall box art
2010 Ranked #16,303

Lemonade Stall

An economic management game has players buy supplies, set lemonade prices, and sell enough to earn the most profit over a week. Weather, competitors, events, and special benefits can overturn a carefully planned daily strategy.

Strategy Games Economic Industry / Manufacturing Commodity Speculation Simulation

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.54/5

Rating

7.39

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Each player is running their own lemonade stall. Your goal is to try and run the stall as profitably as possible.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Each player is running their own lemonade stall. Your goal is to try and run the stall as profitably as possible. The game involves buying supplies to make the lemonade (cups, sugar, lemons and ice) and then selling the lemonade (hopefully for a profit). The amount of lemonade that can be sold and the amount of profit is dependent on the weather and also on the prices charged by your competitors (the other players). While you might sell lots of lemonade by setting a low price you won’t be making much profit! The game takes place over a week (from Monday to Sunday). The person who is able to run their stall the most efficiently is likely to end the game with the most money and win the game! Not everything will always go to plan though as the weather can change, events (both good and bad) occur and special benefits can be chosen which will influence what you might do each day.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Tim Kerby

Publishers

1
(Web published)

Linked items

No published linked games yet.