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La Venise Du Nord box art

La Venise Du Nord

Players

2-4

Time

?-?

Age

12+

Weight

2.71

Rating

6.42

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

La Venise du Nord has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, La Venise du Nord has a strong replayability score of 7.84 out of 10.

Luck profile

La Venise du Nord has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, the game strikes a balanced mix of luck and strategy.

Overview

Game description from the publisher: Bruges, 1452 – you are a wealthy bourgeois controlling a prestigious neighborhood of the city. You establish craftsmen, who produce lace, luxury clothes and jewelery. Will you sell those items for a good price inside the town central market, or would you rather export them through the city harbors? You will also be able to hire builders and architects to build the most beautiful and prestigious bridges above the canals of the "Venice of the North". Each turn in La Venise du Nord, players throw two dice; one will be used to move the bourgeois pawn, the other to activate the tile he ends his movement on. The modular board ensures replayability and allows for fast play, while requiring players to plan ahead and make good choices. Three different commodities can produce three different goods, each having prices that change depending on supply and demand. Buying and selling at the best times and understanding the other players' interests will be key. Of course, each tile allows a different power, making cautious planning mandatory!

Editions

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Credits

Designers

1
Sébastien Dujardin

Artists

1
Elise Catros

Publishers

1
ASYNCRON games

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